Lire

Mixcity Arena

MIXCITY Arena révolutionne le MOBA

Imaginez un MOBA 3 contre 3 avec des mécaniques de Tower Defense uniques !

DES COMBATS EN 3V3 PALPITANTS

Mixcity Arena est un jeu unique qui fusionnent les genres MOBA et Tower Defense pour offrir une expérience de jeu fun et captivante. Avec vos alliés, formez une équipe de 3 champions, asseyez votre et combinez leurs forces pour anéantir l’équipe adverse sous les yeux d’une foule en délire.

UN SYSTEME D'OBTENTION D'OBJET INNOVANT

Oubliez les boutiques traditionnelles des MOBA ! Mixcity Arena propose un système d’obtention d’objet simple: une Barre de Butin. Remplissez votre barre de butin en mettant KO des sbires, des mobs ou des champions ennemis. Une fois la barre pleine, un objet aléatoire apparaît près de votre champion. Ramassez l’objet pour l’ajouter à votre inventaire,vendez-le pour gagner des Golds, reforgez-le pour obtenir un nouvel objetaléatoire, ou donnez-le à un coéquipier !

UNE UTILISATION STRATEGIQUE DES GOLDS

Les Golds jouent un rôle crucial ! Soyez offensif et dépensez vos Golds pour invoquer de puissants mercenaires qui vous aideront à dominer les voies et à détruire les tours ennemies. Plutôt défensif, dépensez vos Golds pour réparer vos tours, augmenter les résistance de vos tours et les rendre plus coriaces face aux assauts ennemis. Ou encore pour changer leur type d’attaque et maximiser leur efficacité.

Discover all of the Mixcity Swap cards

Filter by HP

Curseur
Curseur
0 HP
0 HP

Filter by damage points

Curseur
Curseur
0 DP
0 DP
Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.
Pawell
4
36
Everywhere

Rookie Card

Pawell
4
36
Everywhere

Rookie Card

Pulse
2
20
L1

Can enter the field starting from the second third of the game.

On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

Pulse
2
20
L1

Can enter the field starting from the second third of the game.

On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

Raging Storm
0
0
Tactical card

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

Raging Storm
0
0
Tactical card

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

Raining darts
0
0
Tactical card

Tactical Card.

Deals 1 damage and 1 wound to all cards in the targeted line.

Raining darts
0
0
Tactical card

Tactical Card.

Deals 1 damage and 1 wound to all cards in the targeted line.

Regla
7
48
Everywhere

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

Regla
7
48
Everywhere

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

Richie
5
30
L2

[Attack] Deals +1 additional damage for each 5 HP of the target

Richie
5
30
L2

[Attack] Deals +1 additional damage for each 5 HP of the target

Roger
10
46
L1

At the beginning of your turn, +1 Shield point to surrounding cards.

Roger
10
46
L1

At the beginning of your turn, +1 Shield point to surrounding cards.

Roxy
4
50
L1

[Attack] Deals damage to the cards next to the targed and  gains +2 Max HP for each card hit

Roxy
4
50
L1

[Attack] Deals damage to the cards next to the targed and  gains +2 Max HP for each card hit

Scout
0
18
Everywhere

Must be on the bench to activate its effect.

When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

Scout
0
18
Everywhere

Must be on the bench to activate its effect.

When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

Sedinho Jr
4
38
L2

[Attack] Deals 50% additional damage to the card behind the target

Sedinho Jr
4
38
L2

[Attack] Deals 50% additional damage to the card behind the target

Serpentine
4
30
L2

Can attack L2.

At the beginning of each turn, Heals 5 HP to surrounding cards.

Serpentine
4
30
L2

Can attack L2.

At the beginning of each turn, Heals 5 HP to surrounding cards.

Shane
7
40
L1

Rookie Card

Shane
7
40
L1

Rookie Card

Shot Put
0
0
Tactical card

Deals 3 DMG to the target and STUNS it for 2 TURNS

Shot Put
0
0
Tactical card

Deals 3 DMG to the target and STUNS it for 2 TURNS

Snow Cannon
0
0
Tactical card

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

Snow Cannon
0
0
Tactical card

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

Soren
0
0
Bench

Automatically placed.

Cannot be attacked.

Cannot be moved.

Every 11 hits done by your team, grants a bonus :

1 : +4 max HP to all of your cards.

2 : +3 Strength to all of your cards.

3 : Recruit a ping pong player and add them to your bench.

4 : +50% to secondary stats of all of your cards.

5 : +1 action per turn for you.

Soren
0
0
Bench

Automatically placed.

Cannot be attacked.

Cannot be moved.

Every 11 hits done by your team, grants a bonus :

1 : +4 max HP to all of your cards.

2 : +3 Strength to all of your cards.

3 : Recruit a ping pong player and add them to your bench.

4 : +50% to secondary stats of all of your cards.

5 : +1 action per turn for you.

L’Univers de Mixcity

Nous sommes en 2584. La planète est en crise : les ressources s’épuisent, le climat est instable et des conflits éclatent partout dans le monde. Pourtant, même au cœur du chaos, le sport rassemble les gens. Bienvenue à Mixcity, une ville futuriste où tous les sports se rencontrent, où la diversité prospère et où chaque match est une occasion de gloire. Des footballeurs affrontent des boxeurs, des champions paralympiques se mesurent à des athlètes high-tech, et même les disciplines les plus insolites trouvent leur place. Ici, stratégie, habileté et spectacle dominent. L’arène est vivante, êtes-vous prêt à y entrer ?

Rejoignez le mouvement Mixcity