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Mixcity Arena

Mixcity Arena revolutionizes the MOBA genre

Imagine a 3v3 MOBA with unique Tower Defense mechanics!

Thrilling 3v3 Battles

Mixcity Arena is a unique game that blends the MOBA and Tower Defense genres to deliver a fun and engaging gaming experience. Together with your allies, form a team of 3 champions, strategize, and combine their skills to crush the opposing team before a cheering crowd.

An Innovative Item Acquisition System

Forget traditional MOBA shops! Mixcity Arena features a simple item acquisition system: the Loot Bar. Fill your Loot Bar by knocking out minions, mobs, or enemy champions. Once the bar is full, a random item appears near your champion. Pick it up to add it to your inventory, sell it to earn gold, reforge it for a new random item, or give it to a teammate!

Use Your Gold Strategically

Gold plays a crucial role! Be aggressive and spend your gold to summon powerful mercenaries to help you dominate the lanes and destroy enemy towers. Prefer a defensive approach? Spend your gold to repair your towers, increase their resilience, and make them tougher against enemy assaults or even change their attack type to maximize their effectiveness.

Discover all of the Mixcity Swap cards

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Pawell
4
36
Everywhere

Rookie Card

Pawell
4
36
Everywhere

Rookie Card

Pulse
2
20
L1

Can enter the field starting from the second third of the game.

On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

Pulse
2
20
L1

Can enter the field starting from the second third of the game.

On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

Raging Storm
0
0
Tactical card

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

Raging Storm
0
0
Tactical card

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

Raining darts
0
0
Tactical card

Tactical Card.

Deals 1 damage and 1 wound to all cards in the targeted line.

Raining darts
0
0
Tactical card

Tactical Card.

Deals 1 damage and 1 wound to all cards in the targeted line.

Regla
7
48
Everywhere

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

Regla
7
48
Everywhere

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

Richie
5
30
L2

[Attack] Deals +1 additional damage for each 5 HP of the target

Richie
5
30
L2

[Attack] Deals +1 additional damage for each 5 HP of the target

Roger
10
46
L1

At the beginning of your turn, +1 Shield point to surrounding cards.

Roger
10
46
L1

At the beginning of your turn, +1 Shield point to surrounding cards.

Roxy
4
50
L1

[Attack] Deals damage to the cards next to the targed and  gains +2 Max HP for each card hit

Roxy
4
50
L1

[Attack] Deals damage to the cards next to the targed and  gains +2 Max HP for each card hit

Scout
0
18
Everywhere

Must be on the bench to activate its effect.

When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

Scout
0
18
Everywhere

Must be on the bench to activate its effect.

When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

Sedinho Jr
4
38
L2

[Attack] Deals 50% additional damage to the card behind the target

Sedinho Jr
4
38
L2

[Attack] Deals 50% additional damage to the card behind the target

Serpentine
4
30
L2

Can attack L2.

At the beginning of each turn, Heals 5 HP to surrounding cards.

Serpentine
4
30
L2

Can attack L2.

At the beginning of each turn, Heals 5 HP to surrounding cards.

Shane
7
40
L1

Rookie Card

Shane
7
40
L1

Rookie Card

Shot Put
0
0
Tactical card

Deals 3 DMG to the target and STUNS it for 2 TURNS

Shot Put
0
0
Tactical card

Deals 3 DMG to the target and STUNS it for 2 TURNS

Snow Cannon
0
0
Tactical card

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

Snow Cannon
0
0
Tactical card

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

Soren
0
0
Bench

Automatically placed.

Cannot be attacked.

Cannot be moved.

Every 11 hits done by your team, grants a bonus :

1 : +4 max HP to all of your cards.

2 : +3 Strength to all of your cards.

3 : Recruit a ping pong player and add them to your bench.

4 : +50% to secondary stats of all of your cards.

5 : +1 action per turn for you.

Soren
0
0
Bench

Automatically placed.

Cannot be attacked.

Cannot be moved.

Every 11 hits done by your team, grants a bonus :

1 : +4 max HP to all of your cards.

2 : +3 Strength to all of your cards.

3 : Recruit a ping pong player and add them to your bench.

4 : +50% to secondary stats of all of your cards.

5 : +1 action per turn for you.

The World of Mixcity

The World of Mixcity It’s 2584. The planet is in crisis, resources are running out, the climate is unstable, and conflicts erupt across the globe. Yet, even in chaos, sport unites people. Welcome to Mixcity, a futuristic city where every sport collides, diversity thrives, and every match is a chance for glory. Football players face boxers, paralympic champions compete alongside high-tech athletes, and even the most unusual sports find their place. Strategy, skill, and spectacle rule here. The arena is alive, are you ready to step in?

Be part of the Mixcity movement