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Noara The Conspiracy


Noara Is Reinventing Turn-Based Strategy
Since the tragedy of the Last Moon, the Lands of Noara are once again under threat. Take up arms and dive into this competitive turn-based game, build your army, react in real time to your opponent’s moves, and fight for victory.
A New Take on Turn-Based Strategy
Noara: The Conspiracy is a hybrid strategy game offering a brand new experience. It introduces an entirely new genre called MOCA (Multiplayer Online Chess Arena) and with its unique mechanic Noara revolutionizes turn-based gameplay by allowing you to act in real time during your opponent’s turn.
Play during your opponent’s turn
The days of enduring enemy attacks without doing anything are over! In Noara you can heal, dodge, block, counterattack, stun, strike and much more… all during your opponent’s turn!
Assemble your army
Carefully choose your units as the battle progresses and adapt your own strategy. Together with your ally, pick the army composition that best suits your playstyle and counters your opponent’s strategy!
Cooperation
Noara: The Conspiracy is a competitive team-based game that pushes you and your ally to surpass your limits and climb the ranks. On a 2-versus-2 battlefield, choose your partner-in-arms and get ready for intense clashes. Combining the strategy of turn-based games with the responsiveness of real-time gameplay, Noara offers a unique experience where every battle is a new tactical challenge. Our ambition is to deliver a highly replayable game with regular tournaments to give our players unforgettable e-sports moments.
Discover all of the Mixcity Swap cards

Rookie Card

Rookie Card

Can enter the field starting from the second third of the game.
On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

Can enter the field starting from the second third of the game.
On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

Tactical Card.
Deals 1 damage and 1 wound to all cards in the targeted line.

Tactical Card.
Deals 1 damage and 1 wound to all cards in the targeted line.

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

[Attack] Deals +1 additional damage for each 5 HP of the target

[Attack] Deals +1 additional damage for each 5 HP of the target

At the beginning of your turn, +1 Shield point to surrounding cards.

At the beginning of your turn, +1 Shield point to surrounding cards.

[Attack] Deals damage to the cards next to the targed and gains +2 Max HP for each card hit

[Attack] Deals damage to the cards next to the targed and gains +2 Max HP for each card hit

Must be on the bench to activate its effect.
When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

Must be on the bench to activate its effect.
When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

[Attack] Deals 50% additional damage to the card behind the target

[Attack] Deals 50% additional damage to the card behind the target

Can attack L2.
At the beginning of each turn, Heals 5 HP to surrounding cards.

Can attack L2.
At the beginning of each turn, Heals 5 HP to surrounding cards.

Rookie Card

Rookie Card

Deals 3 DMG to the target and STUNS it for 2 TURNS

Deals 3 DMG to the target and STUNS it for 2 TURNS

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

Automatically placed.
Cannot be attacked.
Cannot be moved.
Every 11 hits done by your team, grants a bonus :
1 : +4 max HP to all of your cards.
2 : +3 Strength to all of your cards.
3 : Recruit a ping pong player and add them to your bench.
4 : +50% to secondary stats of all of your cards.
5 : +1 action per turn for you.

Automatically placed.
Cannot be attacked.
Cannot be moved.
Every 11 hits done by your team, grants a bonus :
1 : +4 max HP to all of your cards.
2 : +3 Strength to all of your cards.
3 : Recruit a ping pong player and add them to your bench.
4 : +50% to secondary stats of all of your cards.
5 : +1 action per turn for you.
A Rich and Captivating World
Noara is a vast heroic fantasy universe that goes far beyond the video game. While two factions are set to clash in our first game, many more roam the Lands of Noara. If you want to learn more, we invite you to dive into the first book titled Noara: The Last Moon.











