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Mixcity Swap

NOTRE TCG : MIXCITY SWAP

MIXCITY SWAP est un jeu de cartes innovant dans un monde futuriste où toutes les disciplines sportives s'affrontent pour le plaisir des spectateurs. Sélectionnez 9 athlètes d'horizons variés pour constituer votre équipe et infliger 5 K.O. à votre adversaire !

CRÉEZ VOTRE ÉQUIPE

Dans MIXCITY SWAP pas de pioche toutes vos cartes sont disponibles dès le début. Ici, aucun hasard : tout repose sur votre lecture de jeu et votre maîtrise. Plutôt joueur agressif, contrôle défensif ou adepte de la temporisation ? Composez votre deck selon votre style et imposez votre stratégie.

LA MECANIQUE DE SWAP

Le SWAP est au cœur du gameplay : il vous permet d’échanger une carte de votre main avec une carte déjà en jeu. Sauvez une carte sur le point d’être mise K.O., créez des combos dévastateurs ou retournez la partie grâce à des effets uniques : buffs, dégâts, soins et parfois même un K.O. instantané. Chaque SWAP peut faire basculer le match.

5 K.O. pour la victoire !

Le premier à mettre 5 cartes adverses K.O. remporte le match. Des parties rapides et intenses : moins de 10 minutes pour tout donner, tester vos decks et enchaîner les games !

Discover all of the Mixcity Swap cards

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Pawell
4
36
Everywhere

Rookie Card

Pawell
4
36
Everywhere

Rookie Card

Pulse
2
20
L1

Can enter the field starting from the second third of the game.

On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

Pulse
2
20
L1

Can enter the field starting from the second third of the game.

On the first Swap In, send 2 random allies cards on the bench and steal them 50% of their Strength and Max HP.

Raging Storm
0
0
Tactical card

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

Raging Storm
0
0
Tactical card

CONFUSE L2 while active. CAN’T TARGET L2 for both players. Lasts 6 TURNS

Raining darts
0
0
Tactical card

Tactical Card.

Deals 1 damage and 1 wound to all cards in the targeted line.

Raining darts
0
0
Tactical card

Tactical Card.

Deals 1 damage and 1 wound to all cards in the targeted line.

Regla
7
48
Everywhere

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

Regla
7
48
Everywhere

[SWAP OUT] Permanently grants +2% to secondary stats to adjacent allied cards

Richie
5
30
L2

[Attack] Deals +1 additional damage for each 5 HP of the target

Richie
5
30
L2

[Attack] Deals +1 additional damage for each 5 HP of the target

Roger
10
46
L1

At the beginning of your turn, +1 Shield point to surrounding cards.

Roger
10
46
L1

At the beginning of your turn, +1 Shield point to surrounding cards.

Roxy
4
50
L1

[Attack] Deals damage to the cards next to the targed and  gains +2 Max HP for each card hit

Roxy
4
50
L1

[Attack] Deals damage to the cards next to the targed and  gains +2 Max HP for each card hit

Scout
0
18
Everywhere

Must be on the bench to activate its effect.

When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

Scout
0
18
Everywhere

Must be on the bench to activate its effect.

When your first card is KO’d, Swap In with a random card from your field and add a random card to your bench.

Sedinho Jr
4
38
L2

[Attack] Deals 50% additional damage to the card behind the target

Sedinho Jr
4
38
L2

[Attack] Deals 50% additional damage to the card behind the target

Serpentine
4
30
L2

Can attack L2.

At the beginning of each turn, Heals 5 HP to surrounding cards.

Serpentine
4
30
L2

Can attack L2.

At the beginning of each turn, Heals 5 HP to surrounding cards.

Shane
7
40
L1

Rookie Card

Shane
7
40
L1

Rookie Card

Shot Put
0
0
Tactical card

Deals 3 DMG to the target and STUNS it for 2 TURNS

Shot Put
0
0
Tactical card

Deals 3 DMG to the target and STUNS it for 2 TURNS

Snow Cannon
0
0
Tactical card

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

Snow Cannon
0
0
Tactical card

“Freeze” 2 random cards each turn for 2 TURN. Lasts 6 TURNS

Soren
0
0
Bench

Automatically placed.

Cannot be attacked.

Cannot be moved.

Every 11 hits done by your team, grants a bonus :

1 : +4 max HP to all of your cards.

2 : +3 Strength to all of your cards.

3 : Recruit a ping pong player and add them to your bench.

4 : +50% to secondary stats of all of your cards.

5 : +1 action per turn for you.

Soren
0
0
Bench

Automatically placed.

Cannot be attacked.

Cannot be moved.

Every 11 hits done by your team, grants a bonus :

1 : +4 max HP to all of your cards.

2 : +3 Strength to all of your cards.

3 : Recruit a ping pong player and add them to your bench.

4 : +50% to secondary stats of all of your cards.

5 : +1 action per turn for you.

Un univers de possibilités infinies

MIXCITY, c’est une ville futuriste où tous les sports y sont célébrés. Où un pongiste peut affronter une boxeuse, et où un joueur de rugby côtoie un athlète paralympique bardé de prothèses high-tech. Mais c’est aussi et surtout une ville inclusive, bienveillante et festive, où l’humain et le sport y sont célébrés.

Rejoignez le mouvement Mixcity