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Mixcity Swap


OUR TCG: MIXCITY SWAP
MIXCITY SWAP is an innovative card game set in a futuristic world where all sports disciplines compete for the enjoyment of spectators. Select 9 athletes from diverse backgrounds to build your team and score 5 K.O.s against your opponent!
BUILD YOUR TEAM
In MIXCITY SWAP, there’s no drawing: all your cards are available from the start. Here, there’s no luck: everything depends on your game sense and mastery. Are you an aggressive player, defensive control, or a fan of stalling tactics? Build your deck to match your style and impose your strategy.
THE SWAP MECHANIC
The Swap is at the heart of the gameplay: it lets you exchange a card from your hand with a card already in play. Rescue a card that’s about to be knocked out, create devastating combos, or turn the tide of the match with unique effects, buffs, damage, healing, and sometimes even an instant K.O. Every Swap can change the course of the game.
5 K.O.s to Victory!
The first player to knock out 5 of the opponent’s cards wins the match. Fast and intense games: under 10 minutes to go all in, test your decks, and play matches back-to-back!
Discover all of the Mixcity Swap cards

Remove all CONTROLS (Cleanse) and WOUNDS from the target. Give 3 Shield Points

Remove all CONTROLS (Cleanse) and WOUNDS from the target. Give 3 Shield Points

[Swap In] +2 Strength to all cards on the same line.

[Swap In] +2 Strength to all cards on the same line.

[Swap in] Fully heals the swapped out card.

[Swap in] Fully heals the swapped out card.

ADD 1 TEMPORARY FREE SWAP each turn to all player. Deals 2 DMG to all card on L1/L2 each turn. Lasts 6 TURNS

ADD 1 TEMPORARY FREE SWAP each turn to all player. Deals 2 DMG to all card on L1/L2 each turn. Lasts 6 TURNS

[Field] -10% chance to activate secondary stats. Heals 1 HP to ALL sports cards on the field and bench at the start of each player’s turn.

[Field] -10% chance to activate secondary stats. Heals 1 HP to ALL sports cards on the field and bench at the start of each player’s turn.

[Attack] Gains +2 Strength.

[Attack] Gains +2 Strength.

CONFUSE all cards of both players for 2 TURNS

CONFUSE all cards of both players for 2 TURNS

ROOT the target for 2 turns

ROOT the target for 2 turns

[Attack] -2 Strength to the target.

[Attack] -2 Strength to the target.

[Swap In] Disables the attack of the card in front of it until either it or the target returns to the bench.

[Swap In] Disables the attack of the card in front of it until either it or the target returns to the bench.

[Swap out] Ko itself and the opponent card with the less HP.

[Swap out] Ko itself and the opponent card with the less HP.

Can attack L2.
The card behind it is untargettable.

Can attack L2.
The card behind it is untargettable.
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Has to be on the field during the placement turn to use it.
If on the field, gains +2 Max HP and +2 Strength when an ally is swapped.
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Has to be on the field during the placement turn to use it.
If on the field, gains +2 Max HP and +2 Strength when an ally is swapped.

[Swap in] Deals 10 damages to a random target on L1.

[Swap in] Deals 10 damages to a random target on L1.

[SWAP IN] Deals 2 damages to the first enemy in front of it and adjacent enemy cards. Applies 1 WOUND to affected enemy cards

[SWAP IN] Deals 2 damages to the first enemy in front of it and adjacent enemy cards. Applies 1 WOUND to affected enemy cards
A Universe of Endless Possibilities
MIXCITY is a futuristic city where every sport is celebrated, where a table tennis player can face off against a boxer, and a rugby player crosses paths with a paralympic athlete equipped with high-tech prosthetics. But above all, it’s an inclusive, welcoming and vibrant city, where both people and sport are celebrated.
















