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Mixcity Swap

OUR TCG: MIXCITY SWAP

MIXCITY SWAP is an innovative card game set in a futuristic world where all sports disciplines compete for the enjoyment of spectators. Select 9 athletes from diverse backgrounds to build your team and score 5 K.O.s against your opponent!

BUILD YOUR TEAM

In MIXCITY SWAP, there’s no drawing: all your cards are available from the start. Here, there’s no luck: everything depends on your game sense and mastery. Are you an aggressive player, defensive control, or a fan of stalling tactics? Build your deck to match your style and impose your strategy.

THE SWAP MECHANIC

The Swap is at the heart of the gameplay: it lets you exchange a card from your hand with a card already in play. Rescue a card that’s about to be knocked out, create devastating combos, or turn the tide of the match with unique effects, buffs, damage, healing, and sometimes even an instant K.O. Every Swap can change the course of the game.

5 K.O.s to Victory!

The first player to knock out 5 of the opponent’s cards wins the match. Fast and intense games: under 10 minutes to go all in, test your decks, and play matches back-to-back!

Discover all of the Mixcity Swap cards

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Curseur
Curseur
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0 HP

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Curseur
Curseur
0 DP
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Kintaro
4
62
L1

[Attack] Deals half damage to the card behind the target and taunts these 2 cards for 2 turns.

Kintaro
4
62
L1

[Attack] Deals half damage to the card behind the target and taunts these 2 cards for 2 turns.

La Casse
9
40
L1

[Swap in] Attacks the card in front of it

La Casse
9
40
L1

[Swap in] Attacks the card in front of it

Laila
16
34
L1

Rookie Card

Laila
16
34
L1

Rookie Card

Larry
0
24
Everywhere

[Swap In] Applies confusion to the entire opposing column, then swaps with a random card from your hand.

Larry
0
24
Everywhere

[Swap In] Applies confusion to the entire opposing column, then swaps with a random card from your hand.

Leroy
0
30
Bench

When a swap is made, +2 Max HP to all cards on your field except the swapped out one.

Leroy
0
30
Bench

When a swap is made, +2 Max HP to all cards on your field except the swapped out one.

Liu Feng
3
24
L2

[Attack] Randomly attacks 5 times> the cards on the targeted line. Damages are divided by the number of the attack (the 1st one deals full damage, the second half damages, the third one : damages are divided by 3,…).

Liu Feng
3
24
L2

[Attack] Randomly attacks 5 times> the cards on the targeted line. Damages are divided by the number of the attack (the 1st one deals full damage, the second half damages, the third one : damages are divided by 3,…).

Malia
10
36
L1

[Attack] Deals half damages to the cards next to the target.

Malia
10
36
L1

[Attack] Deals half damages to the cards next to the target.

Mancini
7
40
Everywhere

[Swap In] Steals 3 Strength from the card it replaces.

Mancini
7
40
Everywhere

[Swap In] Steals 3 Strength from the card it replaces.

Marama
9
48
L1

[Attack] Stuns the target for 2 turns and deals half damage to the card behind the target.

Marama
9
48
L1

[Attack] Stuns the target for 2 turns and deals half damage to the card behind the target.

Marcel
10
30
L2

Can attack L2.

[Attack] Stuns the target for 2 turns.

Every 3 attacks, must be swapped out to refill its attack.

Marcel
10
30
L2

Can attack L2.

[Attack] Stuns the target for 2 turns.

Every 3 attacks, must be swapped out to refill its attack.

McDonell
4
26
L2

Can attack L2.

[Swap In] Deals 2 damage to the entire opponnent team.

McDonell
4
26
L2

Can attack L2.

[Swap In] Deals 2 damage to the entire opponnent team.

Mitchell
8
52
L1

Can Attack L2.

[Attack] Disarms the target in 4 turns (for 1 turn).

[On Ally] Double the number of hits of the target in 4 turns (for 1 turn).

Mitchell
8
52
L1

Can Attack L2.

[Attack] Disarms the target in 4 turns (for 1 turn).

[On Ally] Double the number of hits of the target in 4 turns (for 1 turn).

Mudslide
0
0
Tactical card

ROOTS the entire L1 of both players for 2 TURNS

Mudslide
0
0
Tactical card

ROOTS the entire L1 of both players for 2 TURNS

Nova
0
30
Bench

At the end of your turn, +2 Strength to a random card on your bench.

Nova
0
30
Bench

At the end of your turn, +2 Strength to a random card on your bench.

O’Brien
4
26
L2

[Attack] Applies a wound dealing 2 damages for 3 turns. Attacks a second time a random target dealing half damage.

O’Brien
4
26
L2

[Attack] Applies a wound dealing 2 damages for 3 turns. Attacks a second time a random target dealing half damage.

A Universe of Endless Possibilities

MIXCITY is a futuristic city where every sport is celebrated, where a table tennis player can face off against a boxer, and a rugby player crosses paths with a paralympic athlete equipped with high-tech prosthetics. But above all, it’s an inclusive, welcoming and vibrant city, where both people and sport are celebrated.

Be part of the Mixcity movement